Pass the Class
To create an application prototype for students, by students to increase college attendance. It uses positive reinforcements in the form of rewards to encourage students to keep up their attendance. In addition to this, a website was created to exhibit the research and final product.
This application is aimed at college students to track attendance and academic progress. Tracking is done through a calendar function. In the calendar, users will be prompted to input personal academic information, such as class timetable. Positive reinforcement will be used to ensure success for the student. The positive reinforcement will be rewards for attendance. Rewards include achievement badges i.e. stickers. As students acquire badges for attending class, they can open larger rewards such as food and drink discounts. Online surveys, paper prototypes using POP by Marvel, user testing, and online polls were carried out to gain feedback and improve the design. General changes were made to the application based on these. It was found that certain types of rewards were preferred over others in relation to levels of motivation. The final prototype was created using Adobe Experience Design. Research carried out in the area suggests that students face stressful periods as exams and assignments approach. A method of motivating students to continue on their academic journey is to use minor rewards. The application uses these minor rewards in accordance with the literature, increasing reward value as attendance continues.
An application prototype was created with Adobe Experience Design. This prototype records student’s attendance and progress in a user friendly, aesthetically pleasing manner. The website illustrates the progression and psychological background of the prototype.