Nina Fusciardi
Creative Computing / Year 4

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Nina Fusciardi

Nina Fusciardi

Creative Computing

Year 4

  • Project Title Office Escape: Collaborative Virtual Reality Game
  • Course BSc [Hons] Creative Computing
  • Year 4
  • Contact Info ninafusciardi@hotmail.co.uk

Office Escape: Collaborative Virtual Reality Game

The aim of this project was to develop a Virtual Reality collaborative game using Unity, C# language and SteamVR. From this project I wanted to gain a better understanding of the Unity platform and learn different aspects of making a game. The collaborative aspect of the game was created to be a fun way for people to communicate and work together.

Project Description

Office Escape: Collaborative Virtual Reality Game is a puzzle based escape the room game developed in Unity using the C# language and the Virtual Reality Toolkit. This project has been developed for the HTC Vive headset. The Virtual Reality environment was created to be as immersive and interactive as possible, making the player feel present in the environment. The environment contains many objects that the player can interact with as they would in the real world such as buttons, levers, and dials. ‘Office Escape’ requires two players: Player one wears the VR headset and player two is given an instruction manual. Within the Virtual Reality environment, player one finds themselves in an office which they must try escape by solving puzzles. Player two, with the instruction manual has the instructions on how to solve the puzzles however they cannot see the puzzles. The two players must communicate and work together in order to solve the puzzles so that player one can escape the room. The players only have a certain amount of time to solve the puzzles before the game is over.

Project Findings

At the end of this project I successfully created a Virtual Reality game where users can interact and have fun with the environment. From working on this project I have developed new skills, not only from working with Virtual Reality but developing in Unity and C#, all of which were new to me.

Nina Fusciardi
Creative Computing / Year 4